DC Field | Value | Language |
dc.contributor.author | Lacroix, Igor | - |
dc.date.accessioned | 2023-07-21T15:12:44Z | - |
dc.date.available | 2023-07-21T15:12:44Z | - |
dc.date.issued | 2018 | - |
dc.identifier.citation | LACROIX, Igor. Guerrilla urbanism and digital production: a study of temporary occupation of public spaces. In: CONGRESSO INTERNACIONAL DA SOCIEDADE IBEROAMERICANA DE GRÁFICA DIGITAL, 22., 2018, São Carlos. Proceedings [...]. São Paulo: Blucher, 2018. p. 1159-1166. DOI 10.5151/sigradi2018-1600. Disponível em: https://www.proceedings.blucher.com.br/article-details/guerrilla-urbanism-and-digital-production-a-study-of-temporary-occupation-of-public-spaces-29854. Acesso em: 21 jul. 2023. | pt_BR |
dc.identifier.uri | http://repositorio2.unb.br/jspui/handle/10482/46172 | - |
dc.language.iso | eng | pt_BR |
dc.publisher | Blucher | pt_BR |
dc.rights | Acesso Aberto | pt_BR |
dc.title | Guerrilla urbanism and digital production : a study of temporary occupation of public spaces | pt_BR |
dc.type | Trabalho apresentado em evento | pt_BR |
dc.subject.keyword | Arquitetura | pt_BR |
dc.subject.keyword | Produção artística | pt_BR |
dc.subject.keyword | Urbanismo | pt_BR |
dc.subject.keyword | Design gráfico | pt_BR |
dc.rights.license | (CC BY) Este trabalho está licenciado com uma Licença Creative Commons - Atribuição 4.0 Internacional. Fonte: https://www.proceedings.blucher.com.br/article-details/guerrilla-urbanism-and-digital-production-a-study-of-temporary-occupation-of-public-spaces-29854. Acesso em: 21 jul. 2023. | pt_BR |
dc.identifier.doi | 10.5151/sigradi2018-1600 | pt_BR |
dc.description.abstract1 | The paper presents some of the spatial production involved in three events promoted by different organizations in the city of Brasilia, Brazil. The role of architecture was to materialize sensations, experiences and phenomena for the people who participated. This production defines a kind of urbanism produced by groups of people who are temporarily using public spaces of the city with creativity. Limited by minimum time and budgets, and located in a place where high technology is scarce, handcraft is a necessity in all production processes. The main intention is to analyze how the use of advanced technology corresponds to this type of situation. | pt_BR |
dc.contributor.affiliation | Universidade de Brasília | pt_BR |
dc.description.unidade | Faculdade de Arquitetura e Urbanismo (FAU) | pt_BR |
dc.description.ppg | Programa de Pós-Graduação em Arquitetura e Urbanismo | pt_BR |
Appears in Collections: | Trabalhos apresentados em evento
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