http://repositorio.unb.br/handle/10482/43532
Arquivo | Descrição | Tamanho | Formato | |
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ARTIGO_SeriousGameImmunitates.pdf | 1,24 MB | Adobe PDF | Visualizar/Abrir |
Título: | A serious game (immunitates) about immunization : development and validation study |
Autor(es): | Lima, Isabela Dantas de Araujo Ponce Leon, Casandra Genoveva Rosales Martins Ribeiro, Laiane Medeiros Silva, Izabel Cristina Rodrigues da Vilela, Danielle Monteiro Fonseca, Luciana Mara Monti Góes, Fernanda dos Santos Nogueira de Funghetto, Silvana Schwerz |
ORCID: | https://orcid.org/0000-0002-9993-7308 https://orcid.org/0000-0003-4378-9200 https://orcid.org/0000-0002-5041-8283 https://orcid.org/0000-0002-6836-3583 https://orcid.org/0000-0003-1988-3133 https://orcid.org/0000-0002-5831-8789 https://orcid.org/0000-0001-6658-916X https://orcid.org/0000-0002-9332-9029 |
Assunto: | Tecnologia educacional Imunização Educação em enfermagem Vacinação Saúde pública Estudantes de Enfermagem Educação continuada |
Data de publicação: | 2022 |
Editora: | JMIR Publications |
Referência: | LIMA, Isabela Dantas de Araujo et al. A Serious Game (Immunitates) About Immunization: Development and Validation Study. JMIR Serious Games 2022, v. 10, n. 1, e30738, 2022. DOI: http://dx.doi.org/10.2196/30738. Disponível em: https://games.jmir.org/2022/1/e30738. Acesso em: 25 abr. 2022. |
Abstract: | Background: Vaccination is a fundamental part of all levels—local to worldwide—of public health, and it can be considered one of humanity's greatest achievements in the control and elimination of infectious diseases. Teaching immunization and vaccination can be monotonous and tiring. It is necessary to develop new approaches for teaching these themes in nursing school. Objective: We aimed to develop and validate a serious game about immunization and vaccination for Brazilian nursing students. Methods: We developed a quiz-type game, Immunitates, using design and educational theoretical models and Brazilian National Health Guidelines. The game’s heuristics and content were evaluated with 2 different instruments by a team of experts. A sample of nursing students evaluated the validity of the game’s heuristics only. We calculated the content validity index (CVI) for each evaluation. Results: The study included 49 experts and 15 nursing students. All evaluations demonstrated high internal consistency (Cronbach α≥.86). The game’s heuristics (experts: CVI 0.75-1.0; students: CVI 0.67-1.0) and the game’s contents demonstrated validity (experts: CVI 0.73-1.0). Participants identified some specific areas for improvement in the next version. Conclusions: The serious game appears to be valid. It is intended as a support tool for nursing students in the teaching–learning process and as a tool for continuing education for nurses. |
Unidade Acadêmica: | Faculdade UnB Ceilândia (FCE) Curso de Enfermagem (FCE-ENF) |
Licença: | (CC BY) |
Aparece nas coleções: | Artigos publicados em periódicos e afins |
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